Bluehaven

The waters west of the Silent Crescent are called the Sea of Refuge. Strange mists veil the sea—meteorologists explain these as a natural effect of tropical air crossing colder water—while an unusual number of ships and aircraft passing through the region are reported missing. Some attribute the latter to storms or reefs, others to supernatural forces. Most acknowledge as a factor the pirate city of Bluehaven.
In a world of gods and monsters, Bluehaven’s survival in An-Teng’s sphere of influence is more improbable than some ship-snatching spectral haunt. But the city is neither fixed nor floating. Bluehaven is transient, an idea of a city, manifesting in whatever island village is hosting a pirate fleet, dissolving when the pirates move on. The impoverished island nations west of the Sea of Refuge chafe under Tengese hegemony, and while their navies are inadequate to guard local shipping lanes, they bridle at Tengese efforts to establish a stronger military presence.

Bluehaven

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